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14 Movie Reviews

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Oh, man, my side split.

This is ridiculous! RIDICULOUSLY FUNNY, that is! You make me laugh everytime. Great conclusion!

Not the worst...BUUUT....

Whew, I see your trend of criticizing reviewers either trying to help or telling the truth. Despite that, here goes my review.

I love the idea of serious flashes. There definitely needs to be a contrast to the comedy on the website. But, as with comedy, there are rules to drama and symbolism.

Simplicity is good. This is something you did well. Complex is good only when done well, so it's good to stay on the safe side and stay simple.

The flash was way WAY too long. Think tempo, as a song. The movie should get faster as the dramatic action approaches. The only movies or cartoons that can get away with long pauses are ones that are very detailed and beautiful. In this flash, we didn't even have a face to look at. There was a hint of a face, shadowed, but if the camera is to focus on the individual, we need to see facial expressions, emotions. Was he jumping because he was sad? Was he jumping because he is mentally imcompetent? Or was it a hybrid, much like Ophelia in Shakespeare's Hamlet?

How is the environment? And by environment, I mean everything from geographic location to social, religious, and economic environment. You could give it an ironic twist and make everything brightly colored. Or you could keep it dark and sadistic. It all depends on the mood you wish to achieve, or the feeling you want the viewers to feel.

Choice of Images: Because there were no words (or words that could be understood. A majority of your audience probably doesn't know Japanese) your mood must be achieved through your visuals. Having the rising sun as your only visual can be a directorial choice, but I feel it was not. It could have been out of laziness, or because you just didn't know how. Anyway, in each scene, think of the object receiving the emphasis. Why does it have emphasis?

Implications of actions: Why does the principal character take the climactic action? What is the result of said action? What other courses might the character have taken? At the high point of the character's pain, what is important to that character? What is the state of the character at the beginning and end of the play?

One last point, as I have rambled on far too long. Divide that character's state of thinking into units. Therefore, facial expressions and emotions should emerge in a logical way that the audience can follow. Now, all of these doesn't have to be apparent to the audience, but it WILL help you understand the piece in a way that you know exactly how to make everyone feel.

That's all the tips I have for good drama. You can insult me if you like, but I have studied the master of symbols, Shakespeare, for many, many years. 'tis your choice to follow my advice.

Take care! And good luck on future flashes!

You've given me something to look forward to.

Your Ash vs. series makes me pee my pants every time. Literally.
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*ahem* Anyway! This next version, at 20 minutes long you say?! I think I peed my pants again.

Okay, seriously now. Really. You're flashes are friggin' hilarious. All the best to you and your team! I can't wait to see it!

TX2 responds:

It's under 20 minutes. Somewhere between 15 and 20, we have one or two more scenes to get done. but yeah, it's a long one.

Not too shabby, just keep workin' and learnin'

Not bad. Not bad at all, and you should be proud of the quality for a first animation.

Just a couple pointers:

The theme was relatively serious, and the animation was not. It seems that type of animation is better fit for a comedic atmosphere. To achieve the level of catharsis you, I assume, are looking for, a more serious style is needed.

It was very short, and it ended very abruptly. Every story, whether with words or no, a music video or no, needs the following things: an introduction, a conflict, a climax, a resolution, an ending. Some of these can be very subtle, and the 'resolution' doesn't have to be happy or even, well...resolved. By 'resolution', I mean the audience should be left being satisfied that they have indeed watched an interesting story.

Other points are pretty good. Like I said, keep learning! You're bound to do great things in the future!

Oh, my God!

Truly, truly frightening images. I'll never see Mario the same again.

I think I peed in my pants a little.

HAHAHAHAHAHA!

This flash is great, and your sense of humor is magnificent. I love all your submissions.

I look forward to seeing more.

I really don't get it.

First of all, it was waaaaaaaaaaay too short. And use something, (like foam) to cover the microphone, there were way too many pops.

Overall, it doesn't really seem worthwhile. If you want people to watch it, give them a REASON to watch it-- whether it be funny, poignant, or informative. Two lines with so-so sound has got to go.

Zestos responds:

U wouldn't get it.

Good animation

A good start, but you probably shouldn't submit anything until you've finished the project-- nothing worse than seeing something half done.

Great!

"The Graphic isn't the best..."

Are you kidding? That was great!! It was also very sweet. Keep up the good work, I look forward to seeing more from you!

very, very funny!

Great movie! This proves that a little movie can indeed go a long way! Keep up the good work!

"Since I've met you I've noticed things that I never knew were there before; birds singing, dew glistening on a newly formed leaf, stoplights."

Age 38, Female

Student

West Virginia University

Morgantown, WV

Joined on 9/2/05

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